int mus_x,mus_y,counter;
boolean mouse1;
void setup(){
  background(#ffffff);
  size(1280,720);
  frameRate(12);
}

void draw(){
  ellipse(mus_x,mus_y,100+counter,50+counter);
  x = mouseX;
  y = mouseY;

}

void mousePressed(){
  counter++;
  fill(255,0,40);
  ellipse(mus_x,mus_ y,100,50);
  noFill();  
  }
  
void keyPressed(){
    counter++;
}

